@startuml
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!define MATERIAL_SWAP_VERTICAL_CIRCLE(_alias) ENTITY(rectangle,black,swap_vertical_circle,_alias,MATERIAL SWAP_VERTICAL_CIRCLE)
!define MATERIAL_SWAP_VERTICAL_CIRCLE(_alias, _label) ENTITY(rectangle,black,swap_vertical_circle,_label, _alias,MATERIAL SWAP_VERTICAL_CIRCLE)
!define MATERIAL_SWAP_VERTICAL_CIRCLE(_alias, _label, _shape) ENTITY(_shape,black,swap_vertical_circle,_label, _alias,MATERIAL SWAP_VERTICAL_CIRCLE)
!define MATERIAL_SWAP_VERTICAL_CIRCLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,swap_vertical_circle,_label, _alias,MATERIAL SWAP_VERTICAL_CIRCLE)
skinparam folderBackgroundColor<<MATERIAL SWAP_VERTICAL_CIRCLE>> White
@enduml